AI Insights · Timothy · July 2024
Top 5 Dragon Games Performance in Belgium, Q2 2024
In Q2 2024, the top 5 dragon games in Belgium showcased varied performance trends in weekly downloads, revenue, and active users, with notable shifts in user engagement and earnings.
Throughout Q2 2024, the top 5 dragon games in Belgium have shown diverse trends in performance across weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Dragon City - Breed & Battle! from Socialpoint experienced fluctuating weekly revenue, peaking at around $2.8K in mid-May and ending the quarter at approximately $1.7K. Weekly downloads saw a decline from 1.1K at the beginning of April to around 611 by the end of June. The app’s weekly active users remained relatively stable, starting at 38.1K and closing the quarter at 35K.
Dragonscapes Adventure by DianDian Interactive Holding saw its highest weekly revenue reaching $8.9K in early April, with a gradual decline to $5.1K by the end of June. Weekly downloads fluctuated, with a peak of 996 in late May but dropping to 374 in the final week of June. Active users showed a slight downward trend from 8.8K in early April to 7.2K by the end of the quarter.
Solitaire Dragons from Playdayy had modest weekly revenue, peaking at $96 in mid-June. The app’s weekly downloads increased significantly from 49 in early April to 979 in mid-June, before slightly declining to 705 by the end of June. Active users grew from 1.1K in early April to 2.2K by the end of June, showing a steady upward trajectory.
Dragon POW! by Boltray Games, which was released in mid-April, had its highest weekly revenue of $720 in early June. Weekly downloads started strong at 775 in late April but decreased to 334 by the end of June. Active users peaked at 1.4K in mid-June, ending the quarter at 1.3K.
Call of Dragons from Farlight Games showed consistent performance with weekly revenue ranging from $5.5K to $8.6K, peaking in late May. Weekly downloads remained relatively stable, with a high of 517 in late April and a low of 256 in late June. Active users hovered around 4K throughout the quarter, ending at 3.8K.
The data for these insights comes from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.